Monday, 6 February 2012

ThatGameCompany and GameCity 6 Challenge The Idea Of Audience With 'Journey Live' Event

Whilst shooting a short documentary for a friend during this year's GameCity festival I managed to have some down time, during which I went along to Robin Hunicke and ThatGameCompany's 'live performance' of their new game Journey. The experience was an incredibly captivating one, the audience clearly invested in the nomadic world of the nameless protagonist.

Following on from Robin's Performance of Flower at a previous GameCity festival, these performances mark a new, shared experience in video games before a live audience.

Finally a big thanks is due to ThatGameCompany and GameCity for supporting the video on their official Facebook pages.


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